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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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This file includes PBAT'S Vertex Block Descent (VBD) [2] API. More...
#include "AndersonIntegrator.h"#include "BroydenIntegrator.h"#include "ChebyshevIntegrator.h"#include "Data.h"#include "Enums.h"#include "Integrator.h"#include "Kernels.h"#include "Mesh.h"Go to the source code of this file.
Namespaces | |
| namespace | pbat::sim::vbd |
| PBAT's Vertex Block Descent (VBD) [2] API. | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::sim |
| PBAT simulation algorithms. | |
This file includes PBAT'S Vertex Block Descent (VBD) [2] API.