PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Integrator.h File Reference

This file contains the public API of the GPU XPBD integrator. More...

#include "PhysicsBasedAnimationToolkitExport.h"
#include "pbat/gpu/Aliases.h"
#include "pbat/sim/xpbd/Data.h"
#include "pbat/sim/xpbd/Enums.h"
#include <array>
#include <vector>

Go to the source code of this file.

Classes

class  pbat::gpu::xpbd::Integrator
 Public API of the GPU XPBD integrator. More...
 

Namespaces

namespace  pbat
 The main namespace of the library.
 
namespace  pbat::gpu
 GPU related public functionality.
 
namespace  pbat::gpu::impl
 GPU algorithm implementations.
 
namespace  pbat::gpu::xpbd
 (eXtended) Position-Based Dynamics (XPBD) [1] public GPU API
 

Detailed Description

This file contains the public API of the GPU XPBD integrator.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-03-25