PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
Loading...
Searching...
No Matches
contact Directory Reference

Files

 Contact.h
 This file includes the public API for GPU contact detection algorithms.
 
 VertexTriangleMixedCcdDcd.h
 This file contains the VertexTriangleMixedCcdDcd class for vertex-triangle mixed continuous collision detection (CCD) and discrete collision detection (DCD) on the GPU.