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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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This file includes the public API for GPU contact detection algorithms. More...
#include "VertexTriangleMixedCcdDcd.h"Go to the source code of this file.
Namespaces | |
| namespace | pbat::gpu::contact |
| Contact detection public GPU API. | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::gpu |
| GPU related public functionality. | |
This file includes the public API for GPU contact detection algorithms.