PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Here is a list of all documented variables with links to the class documentation for each member:
- k -
k :
pbat::geometry::sdf::Bend< TScalar >
,
pbat::geometry::sdf::SmoothDifference< TScalar >
,
pbat::geometry::sdf::SmoothIntersection< TScalar >
,
pbat::geometry::sdf::SmoothUnion< TScalar >
,
pbat::geometry::sdf::Twist< TScalar >
kC :
pbat::gpu::impl::vbd::kernels::ContactPenalty< kMaxContacts >
kD :
pbat::gpu::impl::vbd::kernels::BackwardEulerMinimization
,
pbat::sim::vbd::Data
kDims :
pbat::fem::Mesh< TElement, Dims, TScalar, TIndex >
,
pbat::geometry::AabbKdTreeHierarchy< Dims >
,
pbat::geometry::AabbRadixTreeHierarchy< Dims >
,
pbat::geometry::AxisAlignedBoundingBox< Dims >
,
pbat::geometry::BoundingVolumeHierarchy< TDerived, TBoundingVolume, TPrimitive, Dims >
,
pbat::geometry::HashGrid< Dims, TScalar, TIndex >
,
pbat::geometry::HierarchicalHashGrid< Dims, TScalar, TIndex >
,
pbat::geometry::TetrahedralAabbHierarchy
,
pbat::geometry::TriangleAabbHierarchy2D
,
pbat::geometry::TriangleAabbHierarchy3D
,
pbat::gpu::contact::VertexTriangleMixedCcdDcd
,
pbat::gpu::impl::contact::VertexTriangleMixedCcdDcd
,
pbat::math::DynamicQuadrature< Dims, Order >
,
pbat::math::FixedSizeVariableQuadrature< Quad >
,
pbat::math::polynomial::DivergenceFreeBasis< Dims, Order >
,
pbat::math::polynomial::MonomialBasis< Dims, Order >
,
pbat::math::polynomial::OrthonormalBasis< Dims, Order >
,
pbat::physics::SaintVenantKirchhoffEnergy< 1 >
,
pbat::physics::SaintVenantKirchhoffEnergy< 2 >
,
pbat::physics::SaintVenantKirchhoffEnergy< 3 >
,
pbat::physics::StableNeoHookeanEnergy< 1 >
,
pbat::physics::StableNeoHookeanEnergy< 2 >
,
pbat::physics::StableNeoHookeanEnergy< 3 >
,
pbat::sim::algorithm::newton::Integrator
,
pbat::sim::contact::MeshVertexTetrahedronDcd
,
pbat::sim::contact::MultibodyMeshMixedCcdDcd
,
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
,
pbat::sim::vbd::Data
kDynamicSharedMemorySize :
pbat::gpu::impl::vbd::kernels::VbdIterationTraits< kBlockThreads >
kMaxCellsPerPrimitive :
pbat::geometry::HierarchicalHashGrid< Dims, TScalar, TIndex >
kMaxCollidingTrianglesPerVertex :
pbat::gpu::impl::vbd::kernels::BackwardEulerMinimization
kMaxDims :
pbat::gpu::common::Buffer
kMaxNeighbours :
pbat::gpu::impl::contact::VertexTriangleMixedCcdDcd
kMaxVertexTriangleContacts :
pbat::sim::contact::MeshVertexTetrahedronDcd
kNodesPerElement :
pbat::fem::Mesh< TElement, Dims, TScalar, TIndex >
kOrder :
pbat::fem::Mesh< TElement, Dims, TScalar, TIndex >
,
pbat::math::DynamicQuadrature< Dims, Order >
,
pbat::math::FixedSizeVariableQuadrature< Quad >
,
pbat::math::polynomial::DivergenceFreeBasis< Dims, Order >
,
pbat::math::polynomial::MonomialBasis< Dims, Order >
,
pbat::math::polynomial::OrthonormalBasis< Dims, Order >
,
pbat::sim::algorithm::newton::Integrator
kPoints :
pbat::math::FixedSizeVariableQuadrature< Quad >
kSize :
pbat::math::polynomial::DivergenceFreeBasis< Dims, Order >
,
pbat::math::polynomial::MonomialBasis< Dims, Order >
,
pbat::math::polynomial::OrthonormalBasis< Dims, Order >
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