PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Matrix.cuh File Reference

Matrix and vector cuBLAS abstractions. More...

#include "pbat/gpu/impl/common/Buffer.cuh"
#include <concepts>
#include <cublas_v2.h>
#include <exception>
#include <type_traits>

Go to the source code of this file.

Classes

struct  pbat::gpu::impl::math::VectorView< T >
 
struct  pbat::gpu::impl::math::MatrixView< T >
 
struct  pbat::gpu::impl::math::Matrix< T >
 
struct  pbat::gpu::impl::math::Vector< T >
 

Namespaces

namespace  pbat
 The main namespace of the library.
 
namespace  pbat::gpu
 GPU related public functionality.
 
namespace  pbat::gpu::impl
 GPU algorithm implementations.
 
namespace  pbat::gpu::impl::math
 GPU implementations of math functions.
 

Concepts

concept  pbat::gpu::impl::math::CMatrix
 
concept  pbat::gpu::impl::math::CVector
 

Detailed Description

Matrix and vector cuBLAS abstractions.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-04-24