PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Concepts for common types. More...
#include <concepts>
#include <iterator>
#include <pbat/Aliases.h>
#include <ranges>
#include <type_traits>
Go to the source code of this file.
Namespaces | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::common |
Common functionality. | |
Concepts | |
concept | pbat::common::CArithmetic |
Concept for arithmetic types. | |
concept | pbat::common::CIndex |
Concept for integral types. | |
concept | pbat::common::CFloatingPoint |
Concept for floating-point types. | |
concept | pbat::common::CIndexRange |
Range of integer types. | |
concept | pbat::common::CContiguousIndexRange |
Contiguous range of integer types. | |
concept | pbat::common::CArithmeticRange |
Range of arithmetic types. | |
concept | pbat::common::CContiguousArithmeticRange |
Contiguous range of arithmetic types. | |
concept | pbat::common::CContiguousArithmeticMatrixRange |
Range of Eigen fixed-size matrix types. | |
Concepts for common types.