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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Public API for PBAT'S geometry algorithms on the GPU. More...
Go to the source code of this file.
Namespaces | |
| namespace | pbat::gpu::geometry |
| Public geometry API for GPU. | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::gpu |
| GPU related public functionality. | |
Public API for PBAT'S geometry algorithms on the GPU.