PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Environment.h File Reference

Static environment geometry for contact simulation. More...

#include "MultibodyTetrahedralMeshSystem.h"
#include "pbat/Aliases.h"
#include "pbat/common/Concepts.h"
#include "pbat/geometry/sdf/Forest.h"
#include "pbat/io/Archive.h"
#include <Eigen/Core>

Go to the source code of this file.

Classes

class  pbat::sim::contact::Environment< TScalar >
 Static environment geometry for contact simulation. More...
 

Namespaces

namespace  pbat
 The main namespace of the library.
 
namespace  pbat::sim
 PBAT simulation algorithms.
 
namespace  pbat::sim::contact
 Namespace for contact detection algorithms.
 

Detailed Description

Static environment geometry for contact simulation.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Version
0.1
Date
2025-09-23