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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Catch-all header for contact detection algorithms APIs. More...
#include "Environment.h"#include "MeshVertexTetrahedronDcd.h"#include "MultibodyMeshMixedCcdDcd.h"#include "MultibodyTetrahedralMeshSystem.h"Go to the source code of this file.
Namespaces | |
| namespace | pbat::sim::contact |
| Namespace for contact detection algorithms. | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::sim |
| PBAT simulation algorithms. | |
Catch-all header for contact detection algorithms APIs.